Solving Webcomic Issues We All Face.
It’s the dream of many webcomic creators to leverage their work into a gig with a larger print comic publisher. Today we’re talking with Dan Conner, who has a foot in both worlds. Our discussion ranges far afield covering all sorts of topics, including:
- Working for a publishing company vs Being an independent creator
- Your personal brand is more than your content
- Evolution of the comic industry
- Captain America, Hydra Agent?
- Merchandising for your own creator owned work
…it’s all things Robin finds very interesting. Perhaps too interesting. Did we mention it’s interesting? Interesting. (“Please, Spock, do me a favor, and don’t say it’s fascinating.”)
More about today’s guest:
Dan Conner has worked as both an independent artist and as part of a team for comic publishers. He’s been a letterer, colorist, inker, and writer on different projects for American Mythology Press (Casper the Friendly Ghost, Underdog, Three Stooges, Stargate: Atlantis) and Scholastic (Cleopatra in Space). His earliest webcomic work started int 2002, and you may know of his works Heaven Forbid, which led to My Gal, the Zombie.